Patch 1.5+, Fallout 4 Survival Hardcore Mode. Mod notifications for when adrenaline goes down to 0 can now be turned off if the player so desires. Mod Settings: You can switch between three adrenaline modes (Timed, Immediate and Vanilla), and you can turn off adrenaline mechanics and effects completely. (No more endless adrenaline throughout your day!) Regardless of which mode you decide to play with, both of these adrenaline game mechanics will be more realistic and challenging than solely relying on the vanilla sleep/save adrenaline game mechanic which becomes very unbalanced with survival saving mods. Note: The lose-adrenaline-while-sleeping game mechanic will become obsolete with this mode activated. This is also the most realistic mode because an adrenaline rush will only last as long as danger is present in real life. This mode is certainly more intense, and you'll need to become a killing machine in order to reach very high adrenaline ranks. The player will lose all earned adrenaline ranks whenever you get out of an active confrontation, and hiding just as before is not considered an active confrontation. Immediate Adrenaline Drop Mode (aka Kill Streak Mode): This mode fundamentally works the same as the Timed Mode, but it does not use a timer. Update: As of v2.0 the player can now select how long the adrenaline timer will take before dropping adrenaline ranks. High adrenaline ranks will now serve as a reward for characters who risk their lives playing aggressively in combat, and not for heavily stealth based characters. Hiding from enemies is not considered an active confrontation, so this will start the adrenaline loss timer just as if you had left combat providing the enemies are searching and haven't detected you, but if you are detected while hiding then this will reset and stop the adrenaline loss timer. In a total of 7 game-hours without an active confrontation, the player will lose all possible adrenaline ranks which are 10. Timed Adrenaline Drop Mode (Default): This mode uses a timer which will drop the player's adrenaline by increments of 1 rank-per-hour for the first 4 hours outside of combat, and by increments of 2 ranks-per-hour the following 3 hours outside of combat getting into constant active confrontations will reset the adrenaline loss timer more frequently and prevent it from becoming more penalizing. The mode that you prefer can be selected with the mod settings holotape which will be in your misc. There are two modes that this mod brings, "Timed Adrenaline Drop" and "Immediate Adrenaline Drop. Overall this mod allows plenty of customization to Adrenaline, from turning it off completely to changing how it behaves. Sleeping will still drop your adrenaline accordingly nevertheless, but this will now be a less important game mechanic. You will no longer have an adrenaline buff indefinitely throughout the day dependent solely on whether you save or not by sleeping, instead you will have to risk yourself in order to maintain the adrenaline ranks by getting into active confrontations with enemies. This mod balances the adrenaline mechanics for survival mode, especially for those who are using mods which allow the player to save outside of sleeping. Console modding permission The author gave permission for someone else to port this mod to console and for it to be uploaded to.Asset use permission in mods/files that earn donation points You must get permission to earn Donation Points for your mods if they use my assets.Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms. Asset use permission You are allowed to use the assets in this file without permission as long as you credit me.
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